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Black Mesa was built and founded on the basis that Half-Life: Source didn't fully live up to the potential of a Source engine port of Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life.
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I wish you all a great 2018!įrom Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking of Valve Software's award-winning PC game, Half-Life. If you're not in your 30's yet: you better enjoy it ) I hope to bring you more screenshots soon of the interior of the dome, which is already well underway.
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The Redux version is already 2 years underway but ofcourse I had way more free time back then. If approached carefully, Gazib and Oopah can again be blown up with their own explosives! Lastly I'd like to recall that 5 years ago Black Mesa: Uplink was!īack then I managed to create that entire experience within 3 months. The Great Gazib and The Amazing Oopah Speaking of enemies: after a long absence, two iconic figures of Uplink return to the scene: the grunts trying to blow up the front door, which I've named Gazib and Oopah (kudo's to the first one to get the reference!). Exploring the area will grant you with goodies, but can also be potentionally dangerous, with new enemies spawning in. Thusfar I've improved the new version by making things larger, but the dome is actually a little bit smaller now and will be less open on the inside for gameplay purposes. In the original Uplink, the dome was behind a mountain pass beyond the stalkyard and so it will be again in the Redux version! As you can see from the 2012 screenshot in the corner, the visuals have been improved greatly and there is more space to explore. Today I'm reviewing the new area surrounding the main objective: The Transmitter dome! The Transmitter Dome In the 2012 version of Uplink the transmitter dome was found right next to the stalkyard.
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You can grab this old version from the section! I'm currently working on a new version of Uplink (Uplink: Redux) for the Steam version of Black Mesa, which will feature upgraded graphics and new content! With 2018 just around the corner, I'm giving you a look at new screenshots from the Redux version of Black Mesa Uplink! Cashback Script Download there. You can download it for free, along with the Source SDK Base 2007 (also free on Steam). ill probably work on that too.Black Mesa Uplink was released in december 2012 for the of Black Mesa. The main problem I found is that alot of these problem areas wouldnt even need alot of rework and testing, gordon just needs to be able to jump higher. It seems that the texture boxes are conflicting and making him movable 1 way but not another. these places are places I became "stuck" and could not get out of even though it was easy to get in them. I will be working on fixing multi core rendering/bloom and the cfg sanitize issue later but iv only had the game for like 3 hours what do you want?īUGS:: a few bugs I noticed during my 18min play through testing various cfg settings is that their are alot of unsafe zones for characters. (this may be a problem do doing chapter switches please lmk if it is) now right click on the file and goto properties. Add/change the variables you want in config.cfg and save. Im working on a fix for this but have found away around it.Īfter you boot up the game make all adjustments to the options that you want. What is the Fifth thing I noticed? The problem is that every time you save/close/restart the game the config file is re-written and sanatized, which means any added cvar like " fps_max" that isnt included by default is deleted. Sharkoon WPM Gold Zero 650W semi modular / Thermaltake Toughpower xt 775W semi modular SoundMaxHD+5.1 BHT1100 BLUESKY,Fiio E10 Olympus+SuperluxHD668b,Superlux E205 on an Mic Arm.
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